Devil Daggers



Devil Daggers has been listed as one of the Video games good articles under the good article criteria. If you can improve it further, please do so. If it no longer meets these criteria, you can reassess it.
Review: October 19, 2016. (Reviewed version).
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Even though Devil Daggers appears to be set in some Lovecraftian hellscape, people are eager to stick around for as long as they can. Case in point is DraQu, whose world record run is embedded. Fairly weak and slow daggers are what you cast.3 Fingers is the next step. Improving speed, strenght, and number of daggers cast is greatly needed to keep up with the hordes, though it hardly makes the challenge easier.4 Fingers makes your weapon scream with strength.

This article is written in British English, which has its own spelling conventions (colour, travelled, centre, realise, defence, artefact), and some terms that are used in it may be different or absent from other varieties of English. According to the relevant style guide, this should not be changed without broad consensus.

GA Review[edit]

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Reviewing
This review is transcluded from Talk:Devil Daggers/GA1. The edit link for this section can be used to add comments to the review.

Reviewer:Cognissonance (talk·contribs) 13:45, 19 October 2016 (UTC)

After Metal Gear Rising: Revengeance, this will be a breath of fresh air. I'll get to it ASAP. Cognissonance (talk) 13:45, 19 October 2016 (UTC)

Lead[edit]

  • 'the game's visual style reminiscent of early 3D games' — Minimize repetition: 'its visual style reminiscent of early 3D games'.
Done
  • 'The game was released for Windows on 18 February 2016, after being greenlit for release on digital distribution platform Steam' is a copy and paste job from the Development and release section. Rewrite so that it's at the very least a little different.
Rewrote the part in development and release instead.
  • Mention the criticism.
Done

Gameplay[edit]

  • 'The player character is looking at set of approaching enemies' — Fix grammar: 'The player character is looking at a set of approaching enemies'.
Done
  • Remove repetition of player character link.
Done
  • 'The goal of the game is kill demonic enemies' — Fix grammar: 'The goal of the game is to kill demonic enemies'.
Done
  • 'transported to a flat floating platform arena' — Put a comma after 'flat'.
Done
  • 'a series of tentacled towering creatures spawn and begin to release' — Put a comma after 'tentacled' and replace 'begin to release' with 'start releasing', to minimize repetition of the word 'begin'. In the same vein, 'begin to appear' may be changed to 'appear'.
Done
  • 'survival time is published on global leaderboard' — Fix grammar: 'survival time is published on a global leaderboard'.
Done
  • 'Accessed via the leaderboards' — Are there several leaderboards or only one?
fixed typo, removed plural
  • 'This, alongside the enemies' aggressive behaviour encourages' — Put a comma after 'behaviour'.
Done
  • 'The player character can jump and movement speed is high to perform evasive maneouvers' reads like 'movement speed' is a verb. Clarify: 'The player character can jump with high-speed movement to perform evasive maneouvers'.
I've reworded this part. It's not referring to the jump movement speed but simply the player's base movement.
  • 'The shogun blast' — Fix grammar and consistency: 'The shotgun-like blast'.
Daggers
Done
  • 'supplement the jumping mechanism; the player can be propelled further and perform a double jump by firing downwards while jumping' — Minimize use of 'while jumping': 'supplement the jumping mechanism; the player can be propelled further and perform a double jump by firing downwards while still in the air'.
Done

Development and release[edit]

  • hellish — Link to Hell
Done
  • 'The update also added more statistics such a player's total survival time across all runs' Fix grammar and flow: 'The update also added more statistics, such as a player's total survival time across all runs'.
Done

Devil Daggers Enemies

Reception[edit]

Devil
  • 'so much of the elements that it borrowed from, that it would be' — Improve prose: 'so much of the borrowed elements that it would be'.
Done
  • 'The game's sound design was lauded critics' — Fix grammar: 'The game's sound design was lauded by critics'.
Done
  • Are 'there was opportunity to incorporate more interesting levels and spaces into the game', 'although the retro visual style was fitting, it could also become a hindrance' and 'the visuals might not appeal to everyone' really the only criticisms of the game?
Pretty much.

Overall[edit]

  1. It is reasonably well written.
    a (prose, spelling, and grammar): b (MoS for lead, layout, word choice, fiction, and lists):
  2. It is factually accurate and verifiable.
    a (reference section): b (citations to reliable sources): c (OR): d (copyvio and plagiarism):
  3. It is broad in its coverage.
    a (major aspects): b (focused):
  4. It follows the neutral point of view policy.
    Fair representation without bias:
  5. It is stable.
    No edit wars, etc.:
  6. It is illustrated by images and other media, where possible and appropriate.
    a (images are tagged and non-free content have fair use rationales): b (appropriate use with suitable captions):
  7. Overall: The problems are easily fixed. Putting it on hold until they are.
    Pass/Fail:
    Cognissonance (talk) 16:04, 19 October 2016 (UTC)
I think I've addressed everything. Let me know if there are any other issues. --The1337gamer (talk) 18:17, 19 October 2016 (UTC)
  1. It is reasonably well written.
    a (prose, spelling, and grammar): b (MoS for lead, layout, word choice, fiction, and lists):
  2. It follows the neutral point of view policy.
    Fair representation without bias:
    Pass/Fail:
    @The1337gamer: Love it. Cognissonance (talk) 18:36, 19 October 2016 (UTC)
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Talk:Devil_Daggers&oldid=749892403'

Inspired by 1990s FPS and arcade games, Devil Daggers is a fast-paced shooter that places you in an abyssal arena to face endless legions of demons. Armed with versatile magic daggers and a fluid movment system, fight to survive as long as you can. Compete for precious seconds with Steam Friends or on global leaderboards.Your spirit and skill will be tested.

Gameplay Features:

  • Face 13 horrifying enemies.
  • Harvest demonic crystals to increase the power of your magic daggers.
  • Learn from the world’s best or watch friends with the leaderboard replay system.
  • Versatile magic daggers, can be used as a shot attack or rapid fire.
  • Survive long enough to earn powerful magical homing daggers.
  • Fluid movment allows for circle strafing, bunny hopping and dagger jumps.
  • Advanced movement techniques allow for speed boosts and double jumps.

Devil Daggers Wiki

Engine Features:

  • Custom built engine, hand crafted art and sound.
  • 1990s software-style rendering with unfiltered textures and polygon jitter.
  • HDR 3d positional audio.
  • 3d particle physics system with procedural decal effects.
  • Supports hundreds of flocking enemies that all avoid each other.

Devil Daggers Free Download

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